
Product Design Using Graphics Systems
I worked on graphic design, apparel visualizations, and campaign concepts for one of Poland’s leading contemporary streetwear brands, contributing to the creation of large collections and visual campaigns covering both digital and physical products. I focused on apparel graphics, packaging design, campaign visuals, and maintaining a consistent visual identity across all collections.
- Role
- Product Designer, Creative Graphic Designer
- Team
- Creative Director, Artistic Director, Fashion Designer
- Timeline
- 1 year, 3 months
01 · BRAND LANGUAGE: CONTINUITY & DEVELOPMENT
With no predefined briefs or seasonal directions, my starting point was the brand itself. I analysed ADMOR's existing products to identify recurring principles within its visual language, composition, typography, image treatment, colour and overall graphic character. Rather than reproducing previous designs, I used these principles as a framework for developing new graphics that could naturally exist within ADMOR while progressively expanding its visual vocabulary.


02 · WYBRANE GRAFIKI ODZIEŻOWE
Wybrane projekty stworzone dla ADMOR i wdrożone na finalnych produktach. Zakres obejmował grafiki na T-shirty, crewnecki oraz bluzy projektowane z uwzględnieniem kroju produktu, materiału i docelowej techniki znakowania.
03 ▪️ INDEPENDENT DESIGN PROCESS
Working without predefined briefs, moodboards or seasonal graphic directions, I independently developed each monthly design cycle from research to final apparel proposals. This included analysing the market, competitors and emerging visual trends, defining relevant creative territories, developing graphics and garment applications, and assembling the final proposals into a lineup presented directly to ADMOR's founder.






